I was checking out the SOCOM site, check out what they are saying about the mics! If this works it should be a pretty cool feature.
When you use PTT can individuals on the opposing team hear you, or is it only when you talk with out pushing the talk button that the opposing team could hear you if in proximity? Also, if there is a lot of background noise but none of that noise is directly spoken into the mic, will it all be heard through the open mic system and could the enemy potentially hear those noises if in proximity? Is the open mic system only activated by a voice being spoken directly into the mic, or can anything be heard and transmitted through mic system?
There are three things to know about how headset mics work in Confrontation.
1 – Open chat, always-on audio pickup is only used for the party system. If I join up with my friends via the party system, I can talk to them all of the time without doing anything.
2 – Team chat, to the members of your team within a game is activated by Push To Talk. I hold the button, the members of my team hear it. This is true even if I am in a party.
3 – My voice propagates into the game world around my character.
What this means is that as in the real world, the noises I make can give away my position. I can radio my team mates or open-talk to my party at any time, but if the enemy is very close to me, they could overhear me talking into my mic. And yes, you can whisper into your mic and that could reduce the chance that the other team hears you.
The sound propagation is realistic, so players don’t need to worry about being overheard from across the map. Another consideration is that the SOCOM headset is a very high-quality dual-microphone noise-cancelling headset and is unlikely to transmit background noise via the open mic feature.